A client-server is a relationship in which one program requests a service from another program. The label client-server was used to distinguish distributed computing by personal computers from the centralized model used by mainframes.
The nature of the application that requires the service functions determines whether a computer is a client or a server. A single computer can run a web server and file server at the same time to serve different kinds of requests. The server software can communicate with the client software
The "client-server" characteristic describes the relationship between two programs. The server component can provide a function or service to many clients. The services they provide are classified by the server. For example, a.
E-mail, E-mail, file sharing, printing, and the World Wide Web are popular network services. The central management of applications and data is an advantage of the client-server network. Clients, also known as service requesters, are pieces of computer hardware or server software that request resources and services made available by a server.
There are three types of client computing: Thick, Thin, and hybrid.
Become a central idea of network computing. The client establishes a connection to the server over a local area network or wide area network. The connection is terminated once the server has fulfilled the client's request.
A daemon may be activated just to await client requests because multiple client programs share the same server program. In the early days of the internet, the majority of network traffic was between remote clients and the data center server that provided the content. The traffic pattern is referred to as north-south traffic
Which method is used to establish a connection between server and client?
Client: "Who is there?" There are two independently running Java programs in the example. The program is implemented by a single class.
In the program, the client keeps reading the input from the user and sends it to the server. Two sockets are needed to write a server application.
The loop is used to communicate between the client and the server. The client must listen before the server speaks. The client reads from the input stream. The client exits the loop if the server speaks.
Otherwise, the client displays the text to the standard output and then reads the response from the user, who types into the standard input. The client sends the text to the server after the user types a carriage return. The client program should be run next.
You don't have to run the client on the same computer as the server if you run it on any computer on your network. The host name and port number should be specified as command-line arguments.
Method | Description |
---|---|
1) public Socket accept() | returns the socket and establish a connection between server and client. |
2) public synchronized void close() | closes the server socket. |
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What is an example of network communication that uses the client-server model?
The client-server network model can be used over the internet. Which is an example of network communication?
The client-server network model can be used over the internet. There are many examples of client-server networks.
A client-server network is a communications model in which multiple client programs share the services of a common server program.
A client and server networking model is a model in which computers such as server provide the network services to the other computers to perform user based tasks. The model is known as client-server networking.
A client-server is a relationship between cooperating programs in an application, composed of clients requesting services. The client-server model is a distributed application framework that divides tasks between the server and clients, which can either reside in the same system or communicate through a computer network.
The client needs to send a request to another program in order to access the service. One or more programs run by the server share resources with clients.
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Which of these is a client-server application a Web browsing b/e mail c Internet chat D All of the above?
Internet chat, web browsing, and E-mail are client-server applications.
Which is not a client server application?
A typical internet chat is a client/server app, since a client makes a connection to a central server and gets an update. There are chat systems that work on the P2P model. A client/server is where a browser is the client and the web page is served up by a server.
The "client-server" characteristic describes the relationship between two programs. The web server and file server are used to serve web pages and computer files. A shared resource is any of the server computer's software and electronic components. The sharing of resources is a service.
The response is based on the well-known application protocol and the client only has to understand it.
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Where are client/server networks used?
Personal computers became the alternative to mainframe computers as client-server networking grew in popularity. The client-server model can be used on the internet as well as on a computer.
A client server model makes a distinction between applications and devices. The network clients send requests to the server by sending messages. The server responds to the knocks with an action for the request. A server can support a lot of system units.
When the processing load increases like in the case where one server is serving a lot of systems, the server can be arranged in a network to maximize output. A client device and a server device are separate devices. They are designed for that purpose.
A wide screen is what a client computer usually has. A server doesn't need a screen at all. A server can be present anywhere in the world, but a client computer needs to remain within the computer quarters.
If a client device is powerful enough, it can act as a server computer for another client device.